Plan until submission
Okay with only 12 days until submission, it has come time to write down a plan to stick to until deadline. There are an enourmous amount of things left to be done, so there isn't much more time for stuffing around.
Dekker
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Tuesday 11th - Testing out material and this document
Wednesday 12th - Finalizing the construction of the room and game design documentation
Thursday 13th - Finish game design documentation and begin unrealscript and interaction documentation
Friday 14th - Continue with unrealscript documentation and finish HUD
Saturday 15th - Blog and set game up for assault mode (with objectives)
Sunday 16th - Do professional practice assignment (30%) and set up cube
Monday 17th - Meeting with Erik and finding out whether room can stay up till exhibition and book out projector
Tuesday 18th - Chase up mesh settings for cube and do sensor pad construction
Wednesday 19th - Insert the assets into the game and make anymore that are required
Thursday 20th - Same as thursday + blogging and finalizing unrealscript and interaction documentation as well as making the push sensor work correctly
Friday 21st - Final research into Mayan civilization and begin constructing goals based on the game design doc and the research
Saturday 22nd - Get the cube working fully with the projector
Sunday 23rd - Final testing of the game (adding any code) and making box/manual/faq etc
Monday 24th - Present and finish anything not formally completed
Tuesday 25th - Sleep.
And I think that should cover almost everything.
Dekker
---
Tuesday 11th - Testing out material and this document
Wednesday 12th - Finalizing the construction of the room and game design documentation
Thursday 13th - Finish game design documentation and begin unrealscript and interaction documentation
Friday 14th - Continue with unrealscript documentation and finish HUD
Saturday 15th - Blog and set game up for assault mode (with objectives)
Sunday 16th - Do professional practice assignment (30%) and set up cube
Monday 17th - Meeting with Erik and finding out whether room can stay up till exhibition and book out projector
Tuesday 18th - Chase up mesh settings for cube and do sensor pad construction
Wednesday 19th - Insert the assets into the game and make anymore that are required
Thursday 20th - Same as thursday + blogging and finalizing unrealscript and interaction documentation as well as making the push sensor work correctly
Friday 21st - Final research into Mayan civilization and begin constructing goals based on the game design doc and the research
Saturday 22nd - Get the cube working fully with the projector
Sunday 23rd - Final testing of the game (adding any code) and making box/manual/faq etc
Monday 24th - Present and finish anything not formally completed
Tuesday 25th - Sleep.
And I think that should cover almost everything.

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